The variable that manages the increase in the revenue of money at your disposal are in fact the taxes which, as anyone who follows the government knows, are always too high for those who have to pay them and always too low for those who need the liquid to invest. Whatever building you want to build, you will have to abide by the limits imposed by finances and here comes what is the administrative side of Cities XL, at the same time simple to handle but less deep than what you might (or would be legitimate) to expect. The graphic rendering of the various locations is certainly pleasant.Īs stated, right from the start, however, it is precisely the numbers that dominate: the quantity of buildings, famous and not, has exceeded the psychological threshold of a thousand units and this, combined with the remarkable variety of styles available to the new Renzo Piano, will allow you to indulge your creative vein, so as to create the city of your dreams down to the smallest detail. hand in hand with the progress of your cities. Unlike the previous chapter, within the Cities XL sandbox structure you will also have the opportunity to design a network of metropolises, however having the foresight to diversify the specialization of each of them in order to better manage the requests for resources that will increase.
![cities xl sandbox cities xl sandbox](https://repacklab.com/wp-content/uploads/2021/02/Cities-XL-Platinum-Free-Game-Download-Repacklab-4-333x187.jpg)
Here in a nutshell what you will be asked for: starting from a simple map and a fair amount of cash you can baste what is the city of your dreams, choosing where to start laying the first foundations, and then following the evolution of your urban agglomeration between the needs of resources and citizens to make happy. “Starting with a simple map and a fair amount of cash, you can build what is the city of your dreams.” On the other hand, everyone has their own tastes and it is only by reading this review that you can understand if Cities XL 2012 it is the title you have been waiting anxiously to become a modern architect or if you will have to turn your attention elsewhere to look for something closer to your aspirations.
#Cities xl sandbox series#
It is in fact quite clear that the increase in the number of buildings available to the player, instead of introducing innovative modes or a greater attention to micro management, thus makes the series closer to a divertissement than to a simulation of that. The problem with this type of approach, however, is that the excessive simplification of which this title has become standard bearer has led to a result more of appearance than of substance, an impression also endorsed by the media campaigns that accompanied the release of this last chapter.
![cities xl sandbox cities xl sandbox](http://xlnation.city/images/bX4nBMc.png)
When you see all these skyscrapers your headaches will have increased proportionally to the height of the buildings. In recent years, the baton of this “brick race” has been taken from the Cities series, developed in its last two iterations by the guys of Focus Home Interactive and born with the aim of streamlining a gameplay that actually, if seen through the eyes of the modern player, perhaps it would have been too “complicated” (the quotes are deliberately ironic). In the meantime, a lot of water has passed under the bridge since those seasons, I grew up and witnessed the succession of different variations arising from that spark of originality made in Maxis, more or less successful clones of an idea for that truly brilliant era and perhaps at times still misunderstood.
#Cities xl sandbox full#
Those were the years of SimCity, of two-dimensional maps and of the pollution that thwarted many of my urban planning efforts at the time, when my citizens still looked at me smiling and full of hope. I still remember the birth and death of Tsamville, a charming metropolitan suburb swept away by a reptile that was too grown even for a cathode ray tube.